POV-Ray : Newsgroups : povray.general : Omni-directional Stereo Content : Re: Omni-directional Stereo Content Server Time
24 Apr 2024 19:48:25 EDT (-0400)
  Re: Omni-directional Stereo Content  
From: Mike Horvath
Date: 2 Mar 2016 11:40:08
Message: <56d71768$1@news.povray.org>
On 2/28/2016 6:19 PM, Clodo wrote:
> There are a lot of VR Headset now in the market.
> Oculus Rift, GearVR, HTC Vive, Google cardboard etc.
> Also YouTube support 360 panoramic.
>
> I understand there are a lot of options about rendering with other raytracing
> software, but i don't find any information about Povray.
>
> The projection model it's called ODS and is full explained in this Google doc:
> https://developers.google.com/cardboard/jump/rendering-ods-content.pdf
>
> I'm trying to render an ODS, 360 3D shot with Povray.
> There are a function inside the above doc that return the viewing ray for a
> given pixel in raytracing,
> but i don't understand how to use it in Povray.
>
> Any advice? Thanks.
>
>

Can Youtube do cube map 360 degree views? I think they look much better 
than sphere maps.


Mike


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