Take a look at the scene I attached.
Look for the line:
#declare camera_eye = -1; // -1 = no eye, 0 = left eye, 1 = right eye
Render the scene. Then change the above variable to 0 or 1 and render
the scene again.
Why are the colors so different between the two renders?
Mike
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Attachments:
Download 'ldr_androbot_mech_new_stereoscopic_test.pov.txt' (583 KB)
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