POV-Ray : Newsgroups : povray.newusers : declaring a new texture with a macro : Re: declaring a new texture with a macro Server Time
19 Apr 2024 23:14:39 EDT (-0400)
  Re: declaring a new texture with a macro  
From: Stephen
Date: 30 Nov 2015 13:17:22
Message: <565c92b2$1@news.povray.org>
On 11/30/2015 5:58 PM, Warren wrote:
> Stephen <mca### [at] aolcom> wrote:
>> On 11/30/2015 5:05 PM, Warren wrote:
>>> Yes , I have a light statement below:
>>
>> The number of times I have rendered a scene without a camera or lights
>> are legend. :-)
>> The other thing that sometimes gets me is my camera is not pointed at
>> the object. Until one of the smart people answers, you could try
>> changing your camera to a wide angle perspective one to make sure your
>> camera is pointed at the object.
>>
>> --
>>
>> Regards
>>       Stephen
>
> When I posted the first message of this topic, I was on my laptop and it didn't
> worked. Whereas now on my desktop PC it works fine. Something must be wrong...
> :(
> I will put the desktop PC files on my laptop and see if it work or not.
>

These things happen. ;-)

> Thank you for your help Stephen. :)
>
>

My pleasure.

>
>


-- 

Regards
     Stephen


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.