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After reading Bug #48 on github, I tried to build the 64 bit version
from git (commit #4983507) on Windows 10 so that I could compare it with
the official 3.7.0.0 release. Unfortunately, it refuses to build with
Visual Studio 2015 Community Edition.
I followed the compile instructions in /windows/readme.html to the
letter. In the same directory as readme.html, the file readme.txt states,
> The Visual Studio 2010 projects should also build fine in Visual Studio 2015
> after automatic conversion, as has been tested with the Visual Studio 2015
> Community edition.
That is NOT the case. While the conversion process did complete
successfully, actually trying to build POV-Ray failed. There were MANY
warnings, but the errors that stopped the build were as follows:
Severity Code Description Project File Line
Error C2440 'initializing': cannot convert from 'overloaded-function' to
'const pov::Sys1' povbackend
C:\src\povray\source\backend\vm\fnpovfpu.cpp 491
Error C2668 'acosh': ambiguous call to overloaded function povparser
C:\src\povray\source\parser\parser_expressions.cpp 754
Error C2668 'asinh': ambiguous call to overloaded function povparser
C:\src\povray\source\parser\parser_expressions.cpp 757
Error C2668 'atanh': ambiguous call to overloaded function povparser
C:\src\povray\source\parser\parser_expressions.cpp 760
Error C2668 'asinh': ambiguous call to overloaded function povparser
C:\src\povray\source\parser\parser_functions.cpp 1203
Error C2668 'acosh': ambiguous call to overloaded function povparser
C:\src\povray\source\parser\parser_functions.cpp 1206
Error C2668 'atanh': ambiguous call to overloaded function povparser
C:\src\povray\source\parser\parser_functions.cpp 1209
Error LNK1181 cannot open input file
'C:\src\povray\windows\vs10\bin64\lib\povbackend64.lib' GUI
C:\src\povray\windows\vs10\LINK 1
Todd
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