POV-Ray : Newsgroups : povray.programming : Speeding up Povray's Renderings from a Linux Command Line : Re: Speeding up Povray's Renderings from a Linux Command Line Server Time
25 Apr 2024 16:21:03 EDT (-0400)
  Re: Speeding up Povray's Renderings from a Linux Command Line  
From: clipka
Date: 1 Aug 2014 02:14:42
Message: <53db3052@news.povray.org>
Am 01.08.2014 06:37, schrieb Adam Ryan:

> 5. According to
> http://wiki.Povray.org/content/Knowledgebase:Language_Questions_and_Tips#Topic_28
> "The new POV-Ray 3.7 supports multiple processors." Does this mean that for
> every single rendering every processor is being taken advantage of for specific
> parts for that overall rendering, in turn compleating that rendering faster? Or
> is this just beneficial when performing multiple rendering so that they happen
> in parallel with one to each processor?

POV-Ray 3.7 will indeed (by default) utilize all the available cores 
(both physical and virtual) even for single renders, by running a 
corresponding number of threads and distributing the render job in 
chunks of 32x32 pixels among these threads.

You can modify the number of parallel threads via the +WTn option (e.g. 
+WT4 to use 4 threads).

> 6. This question may be geared more towards linux itself than Povray, but is
> there a way to open Povray and force it to stay open so that numerous commands
> from command line can perform renderings without having to open and close Povray
> itself?

If the output images are supposed to be all of the same size, you could 
make some creative use of POV-Ray's animation feature.


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