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Using VS2010 I get 3 compile time errors
1>..\..\source\backend\lighting\photons.cpp(417): error C2661:
'pov::Trace::WNRX::WNRX' : no overloaded function takes 4 arguments
3>..\..\vfe\vfedisplay.cpp(61): error C2661:
'pov_frontend::Display::Display' : no overloaded function takes 4 arguments
3>C:\Work\POV\UberPov\libraries\boost\boost/bind/bind.hpp(515): error
C2593: 'operator [' is ambiguous
and as a result a link error as povbackend64.lib is not build.
Official POV 3.7 works.
As a side note: I'm curious to see how adaptive multi-level oversampling
works out. To be honest, I'm considering to switch to a commercial
render engine (I did already use the trial versions of the Maxwell and
VRay renderer), not because of better quality but because both are so
much faster when working with more complex scenes where e.g. things
happen like blurred inter-reflections.
IMO the way POV-Ray implements various independent multi-sampling
methods for various features (media, area_lights, focal blur and so
on..) is the culprit here.
-Ive
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