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Le 31/08/2013 18:55, LanuHum nous fit lire :
> clipka <ano### [at] anonymousorg> wrote:
>> Am 31.08.2013 13:08, schrieb LanuHum:
>>> How automatically close IDLE window after rendering ???
>>> Open OS Windows - 100000 problem add :)
>>> -d this is not that. -d - not open render window, but subprocess.wait() closing
>>> IDLE.
>>> Why opens if the command line is used?
>>> It is very serious bug :)
>>
>> AFAIK It's currently not possible to automatically close POV-Ray for
>> Windows after rendering; however, if you have thousands of images to
>> render (and for some reason can't make use of the animation feature),
>> you can avoid that many windows to open by using POV-Ray's "keep single
>> instance" option.
>>
>> As long as all the images have the same resolution, I'd suggest trying
>> to use the animation feature though.
>
> I use povray also for texture preview.
> Look:
> http://yadi.sk/d/2dGKINsP8XpWI
> In Linux - very good option -d. Process in shadow. Press button "update
> preview", wait 3-5 s, image 256x256 automatically opens in small preview
> viewport in Blender
> In Windows: Press button "update preview", public open IDLE, user press quit
> IDLE, only then image 256x256 automatically opens in small preview viewport in
> Blender.Inconveniently, ugly, roughly, not on the feng-shui(geomantic (omen))
>
>
It seems someone need a /EXIT on the command line so that *Blender*
behave the same way on Linux and Windows.
At least that information of context is coming only after 3 messages.
(Or did the 3.7 windows version get a removed /EXIT ?)
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