POV-Ray : Newsgroups : povray.pov4.discussion.general : POV-Ray as a LLVM backend : Re: POV-Ray as a LLVM backend Server Time
25 Apr 2024 15:19:43 EDT (-0400)
  Re: POV-Ray as a LLVM backend  
From: clipka
Date: 15 Jul 2013 18:38:04
Message: <51e479cc$1@news.povray.org>
Am 19.06.2013 17:34, schrieb Warp:
> There has been much discussion about a new scripting language for
> defining scenes in POV-Ray 4.
>
> What if POV-Ray were made into a LLVM backend, and the current scene
> description language, plus any possible future new language, into a
> LLVM frontend?
>
> The advantage of this would be that you could write your scenes in any
> language for which there exists a LLVM frontend. If you want to write
> your scene in C++, go ahead. If you want to write it in Haskell, you can
> do so. Python? Ruby? Fortran? ActionScript? Everything goes. Or you can
> write it with the current SDL, given that a SDL frontend is made.
>
> Also, scenes can be "pre-parsed" into LLVM's internal format and
> re-rendered from that format directly, saving the time it takes to parse
> the original source code.

I think there was some mention from Thorsten already in the dev 
newsgroup that he wanted to use LLVM as the basis for the new parser, 
and I totally second it.


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