POV-Ray : Newsgroups : povray.pov4.discussion.general : Builtin color spaces, spectral colors? : Re: Builtin color spaces, spectral colors? Server Time
19 Apr 2024 06:33:36 EDT (-0400)
  Re: Builtin color spaces, spectral colors?  
From: clipka
Date: 17 Apr 2013 10:40:12
Message: <516eb44c$1@news.povray.org>
Am 17.04.2013 11:42, schrieb scott:
>> I do expect benefits in all areas that include colored distance-based
>> attenuation, such as with fog, absorbing media (including the extinction
>> effect of scattering media) and interior fading.
>
> Won't it also vastly improve any scenes where the "light" is not
> broadband, eg street lights, LEDs, lasers etc.

I guess so. Though I suppose such scenes are rather uncommon (especially 
Sodium street lamp scenes tend to look ugly ;-))

> Would fluorescent materials be supported?

Not right from the start, but it's a possible option for the future.

> In theory colometrically correct renders could be produced which I
> imagine would open up new markets for POV use (especially if combined
> with an unbiased tracing option). We need something to keep increasing
> those render times to keep up with new hardware :-)

:-) Don't worry, we'll find something :-)


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