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On 25/11/2012 9:33 PM, StephenS wrote:
[snip]
> You now also have a variable to give to other macros.
>
> This is not working code, and is taken from different scene files. It is only to
> show, that if you can wrap the exported camera statement in quotation marks, you
> can re-parse the code back into Bishop3d.
Thanks again.
I got it working this time. IIRC you posted this or something like it on
the B3D forums. I never got past the first error which was that the
string size was too long. This time I reduced the indentation to zero
and removed the comments at the braces.
I just need to clean it up.
--
Regards
Stephen
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