POV-Ray : Newsgroups : povray.news-submissions : Spectral Rendering with POV-Ray : Re: Spectral Rendering with POV-Ray: comments on the tutorial Server Time
23 Apr 2024 18:48:35 EDT (-0400)
  Re: Spectral Rendering with POV-Ray: comments on the tutorial  
From: clipka
Date: 29 Sep 2012 21:10:02
Message: <50679bea$1@news.povray.org>
Am 28.09.2012 14:33, schrieb Ive:

> I'm always did find it easier to use textures that come close to real
> world physics (within the limitations of raytracing) and as such do work
> under all lighting conditions (conventional with/without radiosity and
> radiosity only) instead of tweaking a texture every time I use it.
> To me this is not so much about photorealism, it is more about laziness ;)

+1


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