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On 20.06.10 01:29, SharkD wrote:
> If you search for tasks by SharkD at the bug tracker you'll see a bunch
> of feature request I've made.
>
> http://bugs.povray.org/
>
> Here's a list if you don't want to do the search:
>
> Master scene unit system variable
This feature was already discussed before - and rejected. POV-ray is a
unit-less system by design.
> Set and get font metrics
You cannot set them because there is nothing to set in a finished font. You
can only set font metrics in a font editor. If you want to apply effects to
text objects, you can transform individual characters with a macro. Getting
the essential font metrics is already possible with clever use of the
min_extent and max_extent functions.
> Table of Contents in each page of the docs
Already there, supplied by the system in Windows help docs (given you report
for Windows). You can also use the PDF docs, which have this, as do the Mac
help docs.
> More library paths, wildcards
There was information missing in your feature request. Please add it there.
> Explicit #RETURN statement inside macros
You are misunderstanding that macros are not functions. There is no such
thing as a return from a macro.
> Mixed-type arrays
Already possible.
> Ability to change the order of editor tabs by dragging them
This is Windows only, I suppose.
> Native support for mesh-based surface approximations
You can already do this with a macro. Native support would have no benefit -
the probable assumption that a high quality mesh would be faster to generate
and then render compared to a native object (i.e. an isosurface) is incorrect.
> Right-click menu when clicking on editor tab
On Windows, I guess?
> atand function
This is the degree based version of atan. Use the radians and degrees functions.
Thorsten
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