Thorsten Froehlich escreveu:
> Helge Stiemerling wrote:
>> how is the state of CUDA-support?
>
> Nowhere, as CUDA is not suitable (read: it is unable) to implement
> general ray-tracing algorithms. All you can do is implement a few
> special cases.
in particular, "the recursive raytracing algorithm" would not be as
recursive anymore... :P
--
a game sig: http://tinyurl.com/d3rxz9
Post a reply to this message
|