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>>> No one designs multibillion triangle meshes by carefully moving them
>>> one by one.
>>
>> And yet, in all known editors, moving triangle corners around one at a
>> time is the only available editing operation...
>
> You have your head in the 80's. Do you ever click on the links I provide?
Really?
Everybody says that Wings3D is the best editor going, but all it does is
manipulate triangle meshes, one point at a time. Last time I checked, it
didn't exist in the 80s.
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