nemesis wrote:
> Ever heard of subdivision surfaces, Andrew? You can get a perfectly
> round sphere out of a plain cube cage by specifying up to 5 iterations.
Yes. But the resulting surface can only be controlled by the 8 original
cube corners. That's not much control.
> No one designs multibillion triangle meshes by carefully moving them one
> by one.
And yet, in all known editors, moving triangle corners around one at a
time is the only available editing operation...
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