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scott wrote:
>>> OK so I quickly modified my existing RK4 code to do integration steps
>>> on 1728*972 particles in 2D with 4x 1/r attractors. So it takes
>>> about 2.5 seconds per integration step, does this compare with your
>>> results?
>>
>> It's roughly comparable, certainly.
>>
>> (What hardware are you running it on?)
>
> That was using 1 core of an Intel E8500 @ 3.16 GHz.
OK. My hardware is considerably less powerful.
Is that RK4 with a single step, or with adaptive step subdivision?
> Of course someone has already done particle system simulation on the GPU
> before:
>
> http://2ld.de/gdc2004/
>
> Running option 2 of that demo on my GPU gives 15fps for a million
> particles, so for 1728x972 I make that about 9fps. If you restrict it
> to 2D rather than 3D it should go a little faster.
Heh, nice... Coming to a gaming station near you, eh?
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