>> OK so I quickly modified my existing RK4 code to do integration steps on
>> 1728*972 particles in 2D with 4x 1/r attractors. So it takes about 2.5
>> seconds per integration step, does this compare with your results?
>
> It's roughly comparable, certainly.
>
> (What hardware are you running it on?)
That was using 1 core of an Intel E8500 @ 3.16 GHz.
Of course someone has already done particle system simulation on the GPU
before:
http://2ld.de/gdc2004/
Running option 2 of that demo on my GPU gives 15fps for a million particles,
so for 1728x972 I make that about 9fps. If you restrict it to 2D rather
than 3D it should go a little faster.
Post a reply to this message
|