>>> Each video is approximately 5 hours of computer time.
>>
>> You're just begging me to try and write a GPU version that runs at 100fps
>> aren't you :-)
>
> If you think you can do adaptive RK4 numerical integration of a few
> thousand particles at realtime speeds, be my freakin' guest! ;-)
I wonder how fast it would be in C++ :-)
Are the three attractors just applying a 1/r^2 force on each particle?
What resolution are you running this at? "a few thousand" sounds like 64x64
or something.
When I get time I will give it a shot, but it might not be a while I'm
preparing today and tomorrow for two weeks of business travel.
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