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scott wrote:
>> For each pixel, initialise a particle to that starting point, and let
>> it wander under the influence of the attractors in the system. (Three
>> "magnets" plus a "string" force to simulate a gravitational pull
>> towards the center.) Colour each pixel according to the current X, Y
>> coordinates of the particle. (X = red, Y = green.)
>
> Those images are really cool!
Thank you. :-D
> So let me get this straight, you colour
> each pixel based on where the point that started at that pixel is at
> that instant?
Yep, that's the one. Start a particle from each pixel, colour that pixel
according to where the particle is now. (Using any arbitrary colouring
algorithm you fancy.) You *could* use an image map, for example...
> Must be really cool to see it being animated.
Clearly I'll have to put the result on YouTube at some point. ;-)
> You could calculate the speed of each point, and assign that to the blue
> channel :-)
Yeah, possibly. Or maybe add some white or something. Of course, when
it's in motion, you can tell by how quickly each point changes colour.
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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