POV-Ray : Newsgroups : povray.programming : Implementing a new pigment : Re: Implementing a new pigment Server Time
24 Apr 2024 06:50:15 EDT (-0400)
  Re: Implementing a new pigment  
From: Nicolas Alvarez
Date: 29 Nov 2008 16:03:08
Message: <4931ae0c@news.povray.org>
Reactor wrote:
> Offhand, I'd probably make a macro to read the SVG file and produce and
> object
> for use with the an object pigment.  That way, you have the arbitrary
> resolution that the SVG file permits, and you could, in theory, implement
> just about all of the features that SVG 1.2 has.

There is no object pigment, just an object pattern.

And I hope you didn't mean "macro" as in "POV-Ray #macro". It would be
*hell* to try parsing XML from SDL!


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