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Okay, here they are! The proximity and SSS pattern macros, as seen in
p.b-images.
Full documentation is included within the inc file, so be sure to read
it carefully to avoid long parse/render times. The examples have highish
settings, and don't represent the fastest speeds achievable.
Have fun with these! You can add scuff marks to the edges, dirt to the
corners, and light scattering to the surfaces of your objects now :)
Happy rendering!
Sam
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Attachments:
Download 'fastprox.zip' (8 KB)
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