- Support for additional camera types
- Coordinate entry for mesh vertices
- Limit selection of points in mesh edit mode to those displayed
(prevent accidental selection of points not in clipped view)
- Fit height/width, keep aspect ratio option for backdrop images
- Allow negative light source values
- Fix duplicate layer names when importing objects with same-named
layers
- Ability to extrude/scale face of mesh so can 'inflate/deflate'
- Group polygons of single mesh, treat as separate meshes but keep
together as original mesh
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
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Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
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