POV-Ray : Newsgroups : moray.win : How to make a camera orbit an object in an animation: : Re: How to make a camera orbit an object in an animation: Server Time
20 Apr 2024 03:59:19 EDT (-0400)
  Re: How to make a camera orbit an object in an animation:  
From: Remy Closset
Date: 1 Nov 2005 05:52:36
Message: <436748f4@news.povray.org>
Thank you Tim; that's a very good idea. Would you like to send an example?



4365fcd1@news.povray.org...
> 1. Create a group centred on the object you want to orbit.
> 2. Create a sphere/whatever, add it to the group and move it
>    however far away you want the camera to be.
> 3. Uncheck its export box, add a random material to prevent
>    software complaint.
> 4. Set the camera's position reference to the sphere/whatever.
> 5. Set your keyframes with the group containing the sphere/whatever
>    rotating.
> 6. Animate.
>
> -- 
> Tim Cook
> http://home.bellsouth.net/p/PWP-empyrean
>
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
> N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
> PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
> D++(---) G(++) e*>++ h+ !r--- !y--
> ------END GEEK CODE BLOCK------


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