POV-Ray : Newsgroups : povray.competition : photography to povcomp equivalence? : Re: photography to povcomp equivalence? Server Time
25 Apr 2024 03:51:35 EDT (-0400)
  Re: photography to povcomp equivalence?  
From: Gilles Tran
Date: 8 Feb 2005 08:46:35
Message: <4208c2bb@news.povray.org>

news:4207ae97@news.povray.org...

> Anyone agree, or see else of significance?

If you zoom in on a primitive, or anything algorithmic, you don't really see
additional, meaningful information: a procedural rust texture stops looking
like rust at some point. In fact, it's always a little bit frustrating to
work on large CG pictures because the resources (time, RAM, GHz) necessary
to add detail at large sizes are always limited. CG pictures, after all, are
based on models of the world, and are not the real thing.

In a photograph, the details may be lost for a given range of lenses, but,
up to molecular level, there's always the possibility to see more meaningful
constructs with another type of lens (or technology).

G.

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