POV-Ray : Newsgroups : povray.binaries.programming : new pattern simulating a wall of interlocking rectangular stones of unequal size : Re: new pattern simulating a wall of interlocking rectangular stones of unequal size Server Time
19 Apr 2024 17:24:51 EDT (-0400)
  Re: new pattern simulating a wall of interlocking rectangular stones of unequal size  
From: Ryan Constantine
Date: 12 Jul 2001 23:04:47
Message: <3B4E660E.5D7C1577@yahoo.com>
cool except for one thing.  from your picture, it looks like it is a 2d
pattern, not a 3d one.  bummer.

Jim Snow wrote:
> 
> I wrote a pattern simulating the appearance of a stone wall made of
> rectangular blocks of random size that interlock perfectly.  For an
> example, look at "http://cs.georgefox.edu/~jsnow/pov.html".  I haven't
> figured out how to integrate it into Pov-RAY so that I can call the pattern
> by name and pass in parameters, so the only way to play with it right now
> is to copy and paste my code into patterns.c and rename my "ashlar"
> function to match the name of another pattern, and comment out that
> pattern.
> 
> My code has been tested with Megapov .5, gcc, and Linux.
> 
> If someone wants to integrate it correctly into Pov-RAY, Megapov, or
> whatever, be my guest.  You can get my code at
> "http://cs.georgefox.edu/~jsnow/ashlar.c".  Anyone interested?
> 
> -jim


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