Anybody know how to rotate a CSG object properly.
I have an animation I'm working on and I have a CSG that I just want to
rotate on it's X axis while having it move on the Z axis creating the
illusion that it's rolling.
It easy with just a ball because all you have to do is rotate the
texture but once I get to rotating the whole CSG it always rotates
around an axis unkown? and sorta orbits it's original location.
Any ideas?
Greg
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