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kurtz le pirate <kur### [at] gmailcom> wrote:
> On 28/05/2023 22:06, Bald Eagle wrote:
> > Once again, I'm asking WHY?
>
> apologies...
>
> I didn't describe what I wanted to do very well.
> I'll try to be clearer.
>
> a) I recover the color of a point <x,0,z> of a source image.
> b) I transform this point into a new point <x1,0,z1>.
> c) I give this new point the color taken in a)
>
> In fact, I already have a code that does this, but only with the checker
> pattern. Not very sexy !
Ah, excellent.
This makes much more sense now.
> The "geometric" transformation is the result of applying function.
> Two examples with f(z) = z^2 and f(z) = sin(z)/(z+1).
>
> Brighter ?
Much better.
Have coded a geometric inversion function? I would be highly interested in
that for use with Clifford tori and such.
Anyway, here's what I think you need to do if you want to modify an image_map
using a function, and still have the full color.
Then all you have to do is modify the function.
------------------------------------------------------------------------
#version 3.8;
global_settings {assumed_gamma 1.0}
default {finish {diffuse 1}}
// +am3 +a0.01 +ac0.90 +r3
camera {
location <0, 5, -0.01>
right x*image_width/image_height
up y
look_at <0, 0, 0>
}
light_source {<0, 100, 0> rgb 1.0}
sky_sphere {pigment {rgb 1}}
#declare ImageMap = function {pigment {image_map {png "plasma2.png"} rotate
x*90} }
#declare FullColorTexture =
texture {
pigment {
average
pigment_map {
[
function { ImageMap (x, y, z).red }
color_map {
[ 0 red 0 ]
[ 1 red 5 ]
}
]
[
function { ImageMap (x, y, z).green }
color_map {
[ 0 green 0 ]
[ 1 green 5 ]
}
]
[
function { ImageMap (x, y, z).blue }
color_map {
[ 0 blue 0 ]
[ 1 blue 5 ]
}
]
[
function { ImageMap (x, y, z).filter }
color_map {
[ 0 blue 0 ]
[ 1 blue 5 ]
}
]
[
function { ImageMap (x, y, z).transmit }
color_map {
[ 0 blue 0 ]
[ 1 blue 5 ]
}
]
} // end pigment map
} // end pigment
} // end layered texture
plane {
y, 0
texture {FullColorTexture }
}
Hope that works the way you want.
- BW
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Attachments:
Download 'imagemapfunction.pov.dat' (2 KB)
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