POV-Ray : Newsgroups : povray.general : <no subject> : Re: <no subject> Server Time
17 Apr 2024 22:16:21 EDT (-0400)
  Re: <no subject>  
From: Droj
Date: 18 Mar 2023 14:55:00
Message: <web.641608636f92e856164be37b3b2af915@news.povray.org>
Paolo Gibellini <p.g### [at] gmailcom> wrote:
> Il 12/02/2023 00:07, yesbird ha scritto:
>
> Time ago I wrote a simple L-System parser in POV-Ray for povfrac
> contest, and I think that Michael made a version for 3D L-Systems.
> A fascinating topic.
>
http://news.povray.org/povray.binaries.scene-files/thread/%3C50e54231@news.povray.org%3E/
>
http://news.povray.org/povray.advanced-users/thread/%3C50f54d1a%241%40news.povray.org%3E/
>
> Paolo

Hi Paolo,

I always wondered why nobody ever tried to integrate LSystems in Povray although
it is such a versatile method to create various and interesting shapes.

I downloaded your es_lsystems_25.zip and started to work with your POV file.

And it's AWESOME!

I was toying around with a program called Lparser by Laurens Lapre in the
nineties and I recognised the shapes your macro generates like the Quadratic
Koch island, Koch snowflake, the dragon curve and my favorite what you called
the_thing - I remember that L. Lapre called it PentaPlexity for obvious reasons.

Although the third dimension and some typical chars of the lsystem syntax are
missing I'm really happy with what you achieved.

I truely hope that you are going to develop it further!

Or maybe someone here in the forum will do.

Oswald


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