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hi,
"6digit" <eob### [at] gmailcom> wrote:
> please i would like help with an issue I have.
> ....
"below I have posted ... the current code i have"
well, most code, probably, I need a '#version' and things, too, to make POV-Ray
happy ;-). have included an alternative to m@b's suggestion, fwiw.
regards, jr.
-----<snip>-----
#version 3.8;
global_settings {assumed_gamma 1}
// dims, divided by 1000.
#declare w_ = 2.752;
#declare h_ = 4.896;
// map.
#declare p_ = pigment {
image_map {png "6dig.png" once map_type 0 interpolate 2}
};
// lights, camera, action.
light_source {<-1,1,-1>*1000 color srgb 1 parallel}
camera {
location <w_/2,h_/2,-15>
right x * (w_/h_)
up y
look_at <w_/2,h_/2,0>
}
box {
0, <w_,h_,.1>
texture {
pigment {p_}
scale <w_,h_,1>
}
}
-----<snip>-----
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