POV-Ray : Newsgroups : povray.binaries.images : 'solid media' human model : Re: 'solid media' human model Server Time
20 Apr 2024 00:50:36 EDT (-0400)
  Re: 'solid media' human model  
From: Kenneth
Date: 18 Apr 2022 23:15:00
Message: <web.625e28fdd1523eea4cef624e6e066e29@news.povray.org>
"Kenneth" <kdw### [at] gmailcom> wrote:
>
> ...That's why I usually use emission + absorption medias for such 'solid'
> renders, rather than scattering-- which makes
> it easy to give the absorbing media the complementary color. And it's faster to
> render!

Oops, that's not correct, sorry; emitting + absorbing media does not produce
interior 'self shadowing'; only scattering with extinction > 0 does, OR
scattering with extinction 0 + absorption.

I'm running too many media tests these days, and getting confused :-<


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