Latest attempt at an indoor scene lit by sunlight from a window. I ended up
adding some extra lights for interest on the toys, too.
This particular rendering was done with a pretty high anti-aliasing setting, but
just the Radiosity_Fast setting for radiosity. Even increasing it to
Radiosity_IndoorLQ introduced terrible artifacts on all of my isosurfaces, and I
haven't figured out how to eliminate them yet.
The blocks, the plane, the train and tracks are all isosurfaces with wood
pattern perturbations. I experimented with a lot of combinations of low
accuracy and high max_gradient, and used evaluation, but when I bump up the
radiosity I end up with black splotches everywhere. I may need to dig into the
details of the radiosity settings to figure out how to tune them for a
particular scene...
-- Chris R.
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