POV-Ray : Newsgroups : povray.binaries.images : Floors, rails, stairs and roofs : Re: Floors, rails, stairs and roofs Server Time
18 Apr 2024 20:50:46 EDT (-0400)
  Re: Floors, rails, stairs and roofs  
From: Bill Pragnell
Date: 12 Nov 2021 18:50:00
Message: <web.618efd3c25350355b96893c06f35e431@news.povray.org>
"Samuel B." <stb### [at] hotmailcom> wrote:
> And coincidentally, somebody posted an implementation of
> the wave function collapse algorithm in Shadertoy today. I don't know what
> kind of rig you're running over there, but perhaps you can view it

Not a very spry one unfortunately, but I'll try it on my work machine at some
point (much beefier than anything I have at home).

> Getting a single connected path can be accomplished by using a maze algorithm

Another algo I've never got around to tinkering with... mainly because I've
never thought of an interesting application for it :)


I've just been playing with putting the camera on a random floor cell, and I've
discovered some bugs in the stairs and cornering... fixit fixit fixit

Bill


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