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"Norbert Kern" <nor### [at] t-onlinede> wrote:
> I also added some zeros to the y scale of the "shadow" to remove an artifact at
> Bald Eagle's nice solution.
Thanks Norbert,
I actually had quite a few zeros and removed them because I had an issue with
the "shadow" even showing up.
I am curious about the artifact (was that at the connection of the sphere and
cylinder? That's why I switched from union {} to merge {}, to minimize that).
I also just deleted a bunch of stuff about the results of your scene, because:
It looks like _total_ crap in my qtpovray render window.
It looks pretty nice in my directory preview window, when I went to attach it -
it has a very light gray background.
It looks great, but different still, when I open the actual file and view the
result, where it has a very dark gray background.
Hmmmm.....
Thanks,
Bill
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