POV-Ray : Newsgroups : povray.general : uv mapping triangles in mesh {} : Re: uv mapping triangles in mesh {} Server Time
19 Apr 2024 09:19:58 EDT (-0400)
  Re: uv mapping triangles in mesh {}  
From: Josh English
Date: 24 Mar 2023 17:49:37
Message: <641e1af1@news.povray.org>
On 3/24/2023 3:35 AM, Bald Eagle wrote:

> 
> Kenneth and Thomas - the object pattern does not use the intersection of 2
> objects.  It partitions space between inside and outside of an object.  So I can
> make a texture appear in the shape of an object, or everywhere _but_ where the
> object is, or texture the object's 3D space in one way, and the space around it
> in another.   Or layer that concept, as TdG and I have done in past scenes.
> 

That's how I added doors and windows to the desert towers scene I posted 
to p.b.i recently.

-- Josh


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