On 02/12/2022 13:17, Bald Eagle wrote:
> "Bald Eagle" <cre### [at] netscapenet> wrote:> ...
> plane {y, -D texture {RGBPigment}}
> ...
>
This kind of code is a very big mystery to me :(
T-O-K also uses it a lot in his code about complex functions.
I had also played a bit with the Voroni diagrams. The statistics for the
attached image are :
----------------------------------------------------------------------------
Parser Time
Parse Time: 0 hours 0 minutes 28 seconds (28.481 seconds)
using 1 thread(s) with 28.477 CPU-seconds total
Bounding Time: 0 hours 0 minutes 0 seconds (0.205 seconds)
using 1 thread(s) with 0.205 CPU-seconds total
----------------------------------------------------------------------------
Render Time:
Photon Time: No photons
Radiosity Time: No radiosity
Trace Time: 0 hours 0 minutes 1 seconds (1.575 seconds)
using 6 thread(s) with 5.942 CPU-seconds total
----------------------------------------------------------------------------
... about 30" for 400x400 "points".
The method for the plot is very very basic (even silly).
I can give the SDL of corse
It's strange from you ...
Is your code recursif ?
--
Kurtz le pirate
Compagnie de la Banquise
Post a reply to this message
Attachments:
Download 'voro_basic.jpg' (25 KB)
Preview of image 'voro_basic.jpg'
|