POV-Ray : Newsgroups : povray.general : flattened curve : Re: flattened curve Server Time
28 Mar 2024 21:46:07 EDT (-0400)
  Re: flattened curve  
From: kurtz le pirate
Date: 17 Sep 2022 06:39:44
Message: <6325a3f0$1@news.povray.org>
On 16/09/2022 00:44, David Kraics wrote:
> trying to render an airplane and I need a more subtle curve. let me explain.
> Imagine a box that is one unit high and four units wide. Now place, in front of
> it, a quarter of a cylinder with a radius of one unit. The center of the quarter
> cylinder is at the top right corner of the box. The curve then travels, from the
> bottom right corner, to the top left corner, thanks to a 4 scale in the x
> direction. How do I make that curve more subtle, to closer approach an almost
> straight line between those two corners?
> 


This page will surely give you ideas :
<http://www.f-lohmueller.de/pov_tut/x_sam/tec_800e.htm>


-- 
Kurtz le pirate
Compagnie de la Banquise


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