|
|
Le 2022-05-06 à 08:11, Thomas de Groot a écrit :
> Op 5-5-2022 om 09:35 schreef Thorsten:
>
>> If you want a better distribution of the computational load, you
>> should decrease the render block size such that your object gets
>> distributed between multiple render blocks.
>>
>
> Is this also true when doing a stochastic render? Generally, I use:
>
> +am3 +a0.03 +ac0.90 +r3
>
> Is adding +bs12 (for instance) relevant in that case?
>
> Thanks
>
Yes. It is relevant in most scene where the time needed to render a
block varies greatly.
If all blocks take about the same amount of time to render, it will have
little to no effect.
Post a reply to this message
|
|