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Le 2022-04-18 à 07:01, m@b a écrit :
> HI,
>
> I made this leaf spring using segments of a rounded tube.
>
> It looks fine when viewed straight-on but assumes a funny angle at the
> ends when viewed from the side.
>
> What is going on?
>
You are incorrectly using bounded_by as an alternative for an intersection.
ANY ray that hit the bounded_by shape will cause the bounded_by object
to be evaluated, even if that part is actually outside the bounded_by
object. Even if that part is in front of the bounded_by shape.
Instead, you should use an intersection or add clipped_by{bounded_by}
The first will close the object. You see the surface of the intersecting
object.
The second will leave the ends open. Adding an interior_texture will
make it obvious.
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