On 11/21/21 6:00 PM, Kenneth wrote:
> "Leroy" <whe### [at] gmailcom> wrote:
>>
>> The basic planes in are POV 3D world is x and y and z only.
>> Strictly speaking the x-z plane is a set of points that x-z=0 make a funky
>> plane.
>>
>
> Ha! I didn't initially grasp your main rant that 'x-z plane' could be read as
> 'x minus z'
>
> Yeah, that could be confusing, to say the least!
>
>
>
lord help /all/ of ya
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