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Le 2021-11-12 à 12:19, Kenneth a écrit :
> To put it very simply, POV-Ray's default texture{...} has ALL of the many
> possible attributes included in it, behind-the-scenes-- but they are set up so
> that you see a simple (bland!) pigment{...}, finish{...}, interior{...} etc.
> For older versions, the pigment color is opaque black; for newer versions, it's
> opaque white (and I'm not exactly sure when that change occurred-- possibly with
> v3.7?). Those are rgbft <0,0,0,0,0> *or* rgbft <1,1,1,0,0>.
> The change occurred between 3.7 and 3.8.
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