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Op 27-10-2021 om 11:44 schreef MichaelJF:
> IIRC you're using Silo, but I have no idea if Silo can handle this kind
> of plane intersections. Blender can load the WRL data. But as I noticed
> these intersecting planes I wondered about the photons. Usually infinite
> objects are not recommended as photon targets.
>
Correct. I use Silo, which is why I mentioned an .obj version of the wrl
data by Poseray. Silo does not accept wrl data.
In the meantime, I have done a mesh2 version of the wrl data through
Poseray and that works fine. I had forgotten about the possible trouble
of infinite objects when using photons, so I shall use the mesh2
exclusively with them. Thanks for the reminder indeed.
--
Thomas
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