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On 6/16/21 5:00 PM, Mr wrote:
> clipka <ano### [at] anonymousorg> wrote:
>> Hi folks,
>>
>> The following - or something along those lines - needs to be woven into
>> the Radiosity reference documentation on the Wiki
>> (http://wiki.povray.org/content/Reference:Radiosity); in addition, it
>> might be worth mentioning in the what's-new section:
>>
>> --------------------- Syntax:
>>
>> (The syntax needs to be extended to include another setting,
>> `brilliance`, which takes a boolean parameter, i.e. `on` or `off`.)
>>
>> --------------------- Description:
>>
>> By default, radiosity computations presume that the texture to render
>> has a `brilliance` setting of 1. In scenes that make heavy use of
>> radiosity, this may cause surfaces to look excessively dull.
>>
>> As of POV-Ray v3.8, you can force radiosity to respect the `brilliance`
>> finish parameter, by specifying `brilliance on` in the radiosity block.
>> Note however that this comes at a cost of rendering speed, especially
>> when combining surfaces with various different `brilliance` settings in
>> close proximity.
>
> Added so it doesn't get lost, do not hesitate to advice me restyling if needed.
>
https://wiki.povray.org/content?limit=50&days=7&enhanced=1&title=Special:RecentChanges&urlversion=2
made one change and added support for the /new/ section. it's needed for
the document map... section numbering
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