POV-Ray : Newsgroups : povray.binaries.images : 'solid media' human model : Re: 'solid media' human model Server Time
19 Apr 2024 11:20:58 EDT (-0400)
  Re: 'solid media' human model  
From: Bald Eagle
Date: 16 Apr 2022 12:20:00
Message: <web.625aeb87d1523eea1f9dae3025979125@news.povray.org>
The object pigment is a discontinuous function with an infinite
gradient, which might factor into some of what you're seeing.

Usually you have to insert a user-made smooth gradient to join up the 2 regions
of the function (inside:outside).  And then the isosurface method that you are
using works just fine.

I've played with this a few times, and Bill Pokorny has ... objectasiso

http://news.povray.org/povray.binaries.scene-files/thread/%3Cweb.4aae23151285f23f15ee2c550%40news.povray.org%3E/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.