|
|
hi,
see p.t.scene-files for corresponding thread. the image was rendered from the
code below (which was in part "ripped" from Tsutomu Higo's original scene).
#version 3.8;
global_settings {assumed_gamma 1}
light_source {<2,10,-5> * 1e4 color rgb 1 parallel}
light_source {<-6,-3,-4> * 1e4 color rgb 1 parallel}
camera {
location <0,0,-10000>
angle 6
look_at <0,0,0>
}
#include "higo_sweets.inc"
#declare A = array [6];
#for (i_,1,6)
#declare A[(i_-1)] = HigoSweet(dictionary {.Sweet: i_});
#end
#declare J=0;
#while (J<3)
#declare I=0;
#while (I<2)
union {
A[(J+I*2+I)]
rotate <350-50*I,120,20-30*I>
translate <-360+340*J,-180+360*I,0>
no_reflection
no_shadow
}
#declare I=I+1;
#end
#declare J=J+1;
#end
background {color rgbt <0,0,.2,1>}
regards, jr.
Post a reply to this message
Attachments:
Download 'ths.png' (352 KB)
Preview of image 'ths.png'
|
|