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A beauty! It looks photo-real, especially the lighting contrast (the dark
shadows under the trees look exactly like I would imagine, with my eyes being
more accustomed to the beach's relative brightness.) And the water caustics are
great! Ditto the overall composition.
My only nit-pic: The bits of foam(?) on the water look like they need some ...
dimensionality? Or something to give the tiny foam 'bubbles' more of an
interaction with the lighting. Like tiny glints, perhaps. Or smaller/granier
break-ups re: the warp/turbulence that's used (via the omega value? I've
forgotten which parameter to use for that.) Or perhaps even as separate very
short height_fields(!)
Otherwise, don't touch anything, as it's *really* stunning! This image is going
into my 'best POV-ray renders' folder. Thanks for sharing.
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