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Thomas de Groot <tho### [at] degrootorg> wrote:
> I /think/ what troubles you is the 'Thickness' of the characters? Not
> sure if I am correct though. What is the distance between the text and
> the background? Otherwise itlooks ok to me.
I have played with the thickness, and the color and the finish. The text along
the bottom is placed with screen.inc so I'm guessing it's at 1 unit in front of
the perspective camera - and the "background is a plane at y=0, with
#declare Camera_Location = <0.0, 20, -72>*0.75;
#declare Camera_Look_At = <0, 15, 0>;
The thickness used to be 0.02, and then I changed it to 0.1 which made it a
little "bolder", but didn't get rid of the weird non-jet-black parts and the
fuzziness.
I can live with it for most things, but I'm doing the work to make the sample
scene look _better_, so it would nice to have something as simple as text
actually look good to the rest of the world. ;)
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