|
|
hi,
"Psnarf" <nomail@nomail> wrote:
> In a square window,
> sphere {
> <0, 1, 2>, 2
> texture {
> pigment { color Yellow }
> }
> }
> produces an ellipsoid, the vertical radius is larger than the horizontal radius:
> `povray -Idemo.pov +V +W400 +H400`
>
> Apparently, the window proportion must be 1:1.33 in order to produce a sphere
> with a fixed radius. Should not sphere appear circular no matter what the window
> proportions in the render command?
depends on the 'right' vector of your camera.
<https://wiki.povray.org/content/Reference:Camera#Index_Entry_right_camera>
regards, jr.
Post a reply to this message
|
|