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Le_Forgeron <jgr### [at] freefr> wrote:
> What would you do with a svg file ?
Cousin Ricky and I both converted the lines to splines for sphere_sweeps, and I
would assume one could use a data set to make a prism.
The equation on the cover page of the Bezier monograph was converted from an SVG
into POV-Ray - slowly, arduously - with a spreadsheet and Cousin Ricky's Bezier
sphere sweep macros.
Back when I was using VISIO a lot, I could draw a diagram and save it as an SVG.
I can envision laying out a scene in VISIO, drawing a camera path for an
animation, and using line color to denote acceleration, constant speed, and
deceleration.
Not all images on the web are available as png, gif, jpg, etc - some, like the
equation, are svg.
I think part of real utility of being able to read an SVG file would be the
time-saving value of reading in the coordinate set, which could then be
inspected, adjusted, saved in a different format, etc.
I can currently render text in POV-Ray as a primitive, but:
- any pov file that references that font requires that another user has that
font installed and accessible.
- That may involve copyright issues if the font is commercial
- one can't access the definition of the font to manipulate it
-- using functions, turbulence, etc.
-- if I can read in the data ans SEE it, then I can make NEW characters
-- like Dave Blandston's outline text
-- or use the base character to make a modified character with an
underline, strikethrough, diacritical mark, etc.
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