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Mike Horvath <mik### [at] gmailcom> wrote:
> How would I create a tube in the shape of a logarithmic spiral? It
> should have an even thickness. Do I need to use an isosurface once
> again? Thanks.
If you have the parametric equation already for a spiral isosurface and you just
a need a smooth tube, then a difference of two sphere sweeps would render *much*
faster than an isosurface.
Just make the radius of the outer one a bit larger and the length of the
differenced sweep a bit longer, so you get open ends (or just use other
differencing objects to snip off the ends).
Maybe something like this non-logarithmic spiral:
#macro Spherical_Spiral(turns, outer_rad, tube_rad, incr)
#local pt_cnt = int(pi/incr+0.5);
#local tt = 0;
sphere_sweep {
cubic_spline
pt_cnt
#while (tt < pi)
#local xt = outer_rad * cos(turns*2*tt) * sin(tt);
#local yt = outer_rad * sin(turns*2*tt) * sin(tt);
#local zt = outer_rad * cos(tt);
<xt, yt, zt> tube_rad
#local tt = tt + incr;
#end
tolerance 0.1
}
#end
difference {
object { Spherical_Spiral(5, 3, 0.12, 0.03) pigment {color Red} }
object { Spherical_Spiral(5, 3, 0.10, 0.03) pigment {color Blue} }
box {-1, 1 scale 12 translate x*12}
rotate y*40
}
Cheers,
Rob
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