Thomas de Groot <tho### [at] degrootorg> wrote:
> The macro works perfectly... as long as your scene camera is situated
> about the origin of the Y-axis.
For the moment, just disregard my other suggestions/guesses.
Just get rid of the VCorr term in the matrix.
I have no idea what that's for, but it seems to be the source of the problem.
Do a few fast, simple [but extreme] renders and see what you think.
Post a reply to this message
|